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Deformable Terrain - Experimental Demo

A lightweight terrain deformation tech demo built using C++ and compiled to WebAssembly.
Features physics, lighting, and procedural generation using: OpenGL, GLAD (OpenGL loader), GLM (math library), SDL3, stb_image, EnTT, FastNoiseLite.

Controls: Right-click to subtract terrain, left-click to add terrain. WASD to move, mouse to look around.